Sunday, February 8, 2026

Group meeting...

usually, when you stick a group of 8 teens together that barely know eachother, you're gonna get an awkward unproductive group meeting. HOWEVER, we actually had good things to say! Our groups were well mixed with some who knew exactly what they wanted to do, some that had a rough draft, and some that wereee a little lost! As the overachiever that I am, I had an exact idea on what I plan to do and spent a good chunk of time just yapping and nobody cared TBH! I'm kidding, they cared, but what can you say in response to a girl that knows what she wants? So no ideas got thrown at me for my project. Which is honestly fine, I don't need em! But most productive conversation came from people who had a rough idea but didn't quite know how to execute it. Like for example, Taryn (such a fun name by the way) Had an idea for a post apocalyptic world where nature had completely overrun it and a natural force caused the world to be in shambles and like.. she was alone in the woods with her sister. But like as high school teenagers who have the production budget of a fart, how do you even portray that? We gave many ideas like that she film in the woods, it's pretty quiet, and that she includes a scene with an old newspaper that she uses for warmth that explains what happened to the world. It was pretty neat, I got jealous because I love sci-fi and if I was like a super masterful film editor, I'd 100% take that on as a challenge. 

At the end, I fear I got the most ideas from hearing the suggestions from my group member and how her meeting went. We ditched the paranormal and dove headfirst into making it into a whole "Tech turned evil" Idea, and we started seeing the idea from there. One major issue is that I didn't just want paranormal things to just start happening to her, I wanted like a reason for it. Of course, I didn't want to explain it fully, but have a hint as to why this is happening to her at least. So, evil technology is kind of great because you could always go towards the "girl who misuses technology and technology pays her back for it!" sort of angle. It inspired our first title for it, "User error" and we're really enjoying our idea now! 

I very much think the groups worked in an odd sort of way. It established that what we had going was good, especially since my partner wasn't 100% convinced with our idea. Now we're totally on board and we have a clear direction of our project. We also got our brain juices working when we were in groups, and even though I didn't get any ideas for my project in my group, me having the exercise of generating ideas for other people helped me later when me and my partner were brainstorming together. 

SO YAY!!! 

Friday, February 6, 2026

Let's Talk Media Theories!

Theory Theory Theory!

Part of our task in our project is to integrate a media theory within our project. Looking through theories, it was kind of hard to pick one to integrate into only a film opening, but me and my partner decided to focus on Todorov's Theory of Equilibrium. 

Todorov's Theory of Equilibrium proposes that narratives typically follow a five-stage structure,

1. Equilibrium: The initial stable state of the world where everything is normal, introducing character and setting normally before the...

2. Disruption: An accident, action, or force that disturbs the equilibrium, creating a conflict or problem.

3. Recognition: Characters acknowledge the disruption and recognize the need for a change and act on change.

4. New Equilibrium: New state of balance is reached including new lessons learned. 

In our movie, the theory applies through our script. Our character's equilibrium is introduced when she's home alone, walking home on the phone with her mom. We establish that she's home alone and a very careless and "in her own world" type of teenager. She puts on music, lays on her couch and we begin the sequence of her "Doom Scrolling" on her Computer, on the phone with her friend where we introduce our Disruption, the Ring Camera which leads to the whole disruption of technology being possessed, disturbing her previous equlibrium and sending her and the audience into a stake of panic and anxiety. Now, this is only a Film opening so we can't fully integrate this theory into our film as we're not tasked to include the Recognition aspect or the New Equilibrium since we're not allowed to finish our story or even give reason to the Disruption. Regardless, Todorov's theory of Equlibrium provides a good structure for our Film opening, especially as a Horror Thriller.


Sunday, February 1, 2026

THRILLERRRR (but credits)

 

Ok I'm not making another Micheal Jackson Joke. LETS TALK CREDIT SEQUENCES!

Sooo after watching a bunch of credit sequences i've gathered the new insight that credit sequences don’t just list names, they also play a part in establishing the tone and hinting at themes of the movie they're about to watch. Like at first, I always thought credit sequences were just text on a screen, really goes to show how important each aspect of a movie is. Since part of our assignment is to include a credit sequence in our own thriller film opening, we analyzed how different thriller movies use their credits to build tension and unease before the story officially begins. The three thriller credit sequences analyzed are Se7en (1995), Insidious (2010), and Zodiac (2007). 

Se7en (1995)




The credit sequence of Se7en is one of the most iconic thriller openings ever, and for good reason. Instead of clean or neutral visuals, the credits have disturbing close-ups, handwritten notes, rough sketches, and glitchy editing. In fact, everything makes it feel dirty and uncomfortable to watch, immediately telling the audience that this aint gonna be a normal or easy watch. The fast cuts with the scratched text give like an eerie sense of anxiety without showing any actual violence. This is effective because it builds tension through just implication rather than action.What I really liked about this credit sequence is how much story it tells without any dialogue. The credits hint at themes of obsession and control before the movie even begins. Like Idk it's hard to explain how uneasy the credit sequence made me feel but I liked it! Thought it was neat. For our film opening, Se7en shows how credits can act as storytelling. Rather than being random, the visuals connect to certain themes that tie to the story. Like even something as simple as a font could be a great way to visually connect the credit sequence with the actual movie. Like imagine if the text was like comic sans, audiences wouldn't feel as uncomfortable as they do with the scratchy handwritten text that actually used.

(p.s I love brad pitt even though he lowk is a buttfart, hes a very attractive looking butt fart like im mesmerized by his face in the poster holy moly quit MOGGING!)

Insidious (2010)





AHHH INSIDIOUS wow this credit sequence like... wow it was so cool. The opening credit sequence of Insidious really surprised me because it’s not visually busy at all but like still extremely effective at like SPOOKIN ME! The slow pacing and dark visuals OO and especially the high-pitched, unsettling music like immediately made me feel uncomfortable. The sound design does most of the work here, and it works so so well. What stood out the most was the use of red text against dark backgrounds and how like they only used whites, greys, blacks and POPPING RED. It's such a simple thing like be colors on red but it really makes audiences feel alert as red signifies evil and danger, especially against the dark and eerie visuals WITH THE FREAKING LIGHTING. like ew I felt like I was inside a horror game (but not ew it was awesome) The credits don’t show explicit paranormal activity, but they make it very clear that something is wrong. That subtlety actually makes it scarier. Since our film includes paranormal horror elements, this credit sequence was especially inspiring to us as it showed that we don’t need jump scares or intense visuals right away. Sound, color, and even pacing alone can build fear. Again, so very cool. 

Zodiac (2007)



Ok speedrun on this one.The credit sequence in Zodiac takes like a more quieter approach?? but it’s still incredibly effective. Instead of chaos or obvious fear the credits unfold slowly with realistic visuals and a calm but eerie tone. This creates a feeling of like dread and not shock like some of these other ones (i lowkey linda like it tho it makes it feel more real) What I really liked about this sequence is how it makes the audience feel like they’re being pulled into a true story. The slow pacing gives you time to think, which actually increases tension. Like you know something bad is coming but you’re not sure when or how. This credit sequence made me realize that thriller credits don’t always have to be intense to be effective. Sometimes a slow build is even powerful as well. Heyyy little but packs a big punch! For our own film opening, Zodiac inspired us to consider a more subtle credit sequence that lets tension simmer... like it would be a neat combination with some of the other elements in the other sequences.


(p.s I also love jake gyllenhall. just letting you know.)

FINAL THOUGHTS!

I'm having nightmares tonight. That's all.




THRILLERRRR THRILLER NIGHT (openings)

 

Call me Micheal Jackson Because it's THRILLER BABY!

I feel the opening of a thriller film is crucial because it establishes tone, introduces the genre, and pulls the audience into the story almost immediately. A successful thriller to me opening doesn’t reveal really everything at once BUT carefully builds suspense instead, hinting at danger and makes the viewer uneasy. For our  thriller-horror film opening (because that's what we're doing), we analyzed several existing films to understand how tension is used to introduce the main plot line and the fear alongside it effectively. The three thriller film openings we decided to analyze are Scream (1996), Nerve (2016), and The Ring (2002).

Scream (1996)


The opening scene of Scream is a strong example (and also an example that i've analyzed before...) of how a thriller horror film can use setting and pacing to build fear. The entire opening takes place inside a house, a location that is usually associated with safety and comfort. By showing the main character completely alone inside her home multiple times, the audience immediately feels vulnerable, setting the stage for uneasiness. Rather than introducing intense horror immediately, the opening begins calmly with an innocent phone call. This slow introduction allows tension to gradually build before the horror escalates. The use of isolation, silence, and confined space makes the scene feel claustrophobic and suspenseful. This is especially important for our film because we want to understand when it is appropriate to introduce horror elements. Scream shows that delaying the full horror while letting suspense grow can make the eventual scare much more effective. This opening also establishes the thriller genre instantly by creating uncertainty and fear without explaining everything. The audience knows something is wrong, but they are unsure exactly what will happen next.

Nerve (2016)



We analyzed the opening of Nerve mostly for its creative use of technology as a storytelling tool in its opening. Instead of traditional dialogue or action, the film introduces the main character and plot almost entirely through her computer screen. It reminded me a lot of part of the Nearpod about film openings and how sometimes movies use the radio or News footage to give background information to viewers. By watching her click through social media, videos, and websites, the audience quickly learns about her personality, relationships, and the online world she exists in, isn't that so neat? This opening is effective because it delivers a large amount of background information without feeling slow or forced. HOWEVER, we don't need to deliver large amounts of information in our film opening as we're centering the interaction solely on the paranormal activity happening with her ring camera. In Nerve, the character goes through a college decision, talks about how her mom doesn't want her to leave, shows her love of photography, her crush, her best friend, her music lalalalalalala AHHHH we don't need it. AFTER all of that is introduced THEN we get the famous Nerve game intro which I also thought was really neat like, even from the beginning, the character is tied to technology which is basically where the main conflict derives from. Like (spoilers) through technology, the Nerve game completely took over her life later for snitching and in the beginning she gave SOO MUCH INFORMATION about her own life through just a minute long computer screen sequence. Really shows how much information we give on the internet... that's probably what we were supposed to take from the film #wildthought? (im kidding. Also can you tell that I actually watched Nerve and not Scream? Maybe I should do that.... Nerve is just such a good movie.) ANYWAYS this computer sequence is something we want to utilize in our own thriller film opening. Nerve proves that clicking, scrolling, and digital interaction can communicate character and conflict efficiently, while also making the story feel modern and realistic. It builds tension subtly by showing how technology can pull someone into danger without them realizing it at first. And technology, something thats so familiar and ordinary, reels the audience into a false sense of security before easing them into the horror and paranormal aspects of our movie

(wow holy yap.)

The Ring (2002)



The opening scene of The Ring is annother good example of a thriller that relies on atmosphere rather than immediate action. We particularly picked this film opening as the movie has ties to the paranormal, and thats the angle we want to take in terms of Horror. The scene begins casually, with a normal conversation between characters, which mirrors everyday life. However, there is an underlying sense of unease created through lighting, sound design, and silence. Instead of showing obvious paranormal activity right away, the opening hints at it through dialogue and unsettling details.The supernatural element is introduced carefully, allowing suspense to grow before anything truly frightening happens, sorta kinda like scream. Anywhoo, the Ring demonstrates how thriller openings can suggest the supernatural without fully exposing it which helps maintain mystery while also building tension (which is what we want). It reinforces the idea that fear is often more effective when it is implied rather than shown outright (wait bars?)

FINAL REFLECTION

I think I write more passionately on films I've actually watched. I don't think I like horror... it makes me nervous (which is the point) put i've made a side note to myself to try and watch AT LEAST scream. I will not watch the Ring. YES IM SCARED CANCEL ME! But yea, this one was a silly one. I think that thriller openings are kind of like a swoop. Very slowly building tension and then SWOOP! It builds up from literal zero like you don't even expect it. But yeah, i'm excited for this one. WOO!







Thursday, January 29, 2026

Production Schedule

 Film Opening Project Schedule

     Long term projects are fairly daunting in terms of having so much to do and so much time to do it. Honestly, it leads to a lot of procrastination but with a good breakdown and work schedule for the project, the project looks a little less daunting.

Let's BBBreak it down now..

1. Initial Research
◦ Research, analyze, and discuss with my group film openings from my chosen genre.
◦ Analyze and discuss credit sequences from films within my chosen genre with group.
◦  research movie plot examples within my chosen genre.
◦ Research a media theory to integrate into our project.

2. Project Overview & Scheduling
◦ summarize my project idea and major inspirations with group.
◦ Create a project schedule convenient for group, including time for CCR production.
◦ Meet with group about overall project overview

3. Planning & Pre-Production
◦ Develop character for film
◦ Find and cast actors for film
◦ Generate a set location for filming
◦ Develop mise-en-scène elements in film (costume, set, props, lighting, etc.).
◦ Plan/develop use of audio in film (dialogue, sound effects, music).
◦ Generate a storyboard
◦ Generate a script

4. Production
◦ Create a production company logo.
◦ Film scenes
◦ record Foley audio

5. Post-Production
◦ record voice overs over damaged/poor audio
◦ Edit clips together
◦ add title and credits
◦ Add after effects if needed

◦ re-record anything if needed.

6. Critical Creative Reflection (CCR)
◦ Research CCR production ideas.
◦ create CCR
◦ Edit CCR

SO! LOTS TO GET DONE! But that doesn't mean we can't do it! With proper spacing of project completion, the load will lighten up on me and my partner's little backs. Also, we're starting on week 2 because TECHNICALLY the project has already started. 

nks to an external sLinks to an exte Week 2(1/26-2/1)
  • Research, analyze, and discuss with my group film openings from my chosen genre.
  • Analyze and discuss credit sequences from films within my chosen genre with group.
  • research movie plot examples within my chosen genre.
  • summarize my project idea and major inspirations with group.
  • Create a project schedule convenient for group, including time for CCR production.
Links to an external site.
 
Week Three (2/2-2/8)

  • Meet with group about overall project overview
  • Research a media theory to integrate into our project.
  • Generate a storyboard
  • Generate a script
Links to an external site. 
Week Four (2/9-2/15)

  • Develop character for film
  •  Find and cast actors for film
  • Generate a set location for filming
  • Develop mise-en-scène elements in film (costume, set, props, lighting, etc.)
  • Plan/develop use of audio in film (dialogue, sound effects, music).
Links to an external site. 
Week Five (2/16-2/22)
  • Create a production company logo.
  • Film scenes
  • record Foley audio

Week Six (2/23-3/1)
  • record voice overs over damaged/poor audio
  • Edit clips together
  • add title and credits
  • Add after effects if needed
  • re-record anything if needed.
Links to an external site.
Week Seven (3/2-3/8)
  •  Research CCR production ideas.
  • create CCR
  • Edit CCR
Links to an external site. 
Week Eight (3/9-3/17)
  • Buffer week
  • Finalize everything, make sure everything's done
  • Post with links to CCR’s and film opening

!Final post with project links due by 3/17/26!

Links to an external sit
If we stick to this plan and also with the grace week we gave ourselves, we can complete this project with few bumps in the road. Very excited to start!!!

xoxo Andre :)


Sunday, January 25, 2026

Portfolio Project Genre #2

 Horror

Another genre I am considering for my portfolio project is Horror. Horror films are designed to provoke fear, tension, and unease in the audience. Unlike genres that rely heavily on action or special effects, horror often focuses on atmosphere, suspense, and psychological impact. This makes it a particularly effective genre for a short film opening, as it can create a strong impression with limited resources.

Target Audience:

- Teenagers
- Young Adults
- Thriller enjoyers

Horror is particularly popular around Younger audiences because it allows them to experience fear in a controlled environment. Horror film producers use this boy marketing horror films directly to teens and young adults through social media and trailers.

Genre Conventions with Content:

Horror content conventions often focus on danger, mystery, and the unknown. Stories frequently involve isolated settings which increase the sense of vulnerability. Horror openings typically avoid revealing too much, instead introducing a threat gradually to build suspense. Common themes include fear of the unknown, isolation, and survival. By withholding information and creating unanswered questions, horror films encourage audiences to stay engaged and anticipate what will happen next.

Genre Conventions with Techniques:

The horror genre relies heavily on technical elements rather than complex visuals. Lighting is often low-key to create shadows and obscure details, which adds to the feeling of unease. Camera work commonly includes close-ups to capture fear or discomfort, as well as slow movements that build tension. Editing is usually slower than in action genres, allowing suspense to develop naturally. Sound design is one of the most important techniques in horror, using silence, ambient noise, or sudden sounds to shock or unsettle the audience. 

Institutional Conventions:

Horror films are marketed using dark color palettes, minimalistic designs, and disturbing imagery. Posters and trailers often suggest fear rather than showing it directly, relying on mystery to attract audiences. The narrative image usually presents characters as vulnerable and ordinary, making the threat feel more realistic and frightening. Horror films are often produced on lower budgets than other genres, which demonstrates that strong storytelling and atmosphere can be more important than expensive effects.





Popular Horror production Examples:

- Scream
- Blair Witch Project






Portfolio Project Genre #1

Adventure

One possible genre i'm considering for my portfolio project is Adventure. Adventure films are typically exciting fast-paced and focused on characters going on journeys, quests, or any type of missions This genre expects creativity in story telling to create an exciting journey for the Main Characters while still being understandable and engaging for a wide audience.

Target Audience:

Usually the typical target audience for Adventure films are...
- Teenagers
- Young Adults
- Sometimes Families
- People who enjoy escapism

Viewers of the Genre enjoy being taken to new places or situations that are different from everyday life  but usually, the Adventure genere is enjoyed equally throughout all age groups and genders (18-35)

Genre Conventions with Content:

Adventure films usually follow a clear narrative structure that focuses on a journey or quest. The story often centers on a protagonist who is given a mission or goal, such as finding a lost object, escaping danger, or discovering a new world. Along the way, the character faces obstacles that test their courage, intelligence, or loyalty. Themes commonly explored in adventure films include bravery, togetherness, survival, and self-discovery. In film openings, adventure narratives often establish the main character and hint at the larger journey ahead, creating intrigue and excitement for the audience.

Genre Conventions with Techniques

Adventure films rely on cinematic techniques that emphasize scale and movement. Camera work often includes wide shots to establish locations and show the new fun and exciting environment the characters are exploring. Editing tends to be faster paced to maintain excitement particularly during action sequences. Music also plays an important role in setting the tone, often using dramatic or uplifting music to highlight moments of danger or triumph. Music can also play a big role in depicting a new location, as more intense music can depict the transition between the regular world vs. this new world characters are exploring.

Institutional Conventions:

Adventure films are marketed as exciting, high-energy experiences. Posters and trailers usually focus on action, exotic locations, or dramatic moments to attract audiences. The narrative image often presents the protagonist as heroic or determined, reinforcing the idea of a journey or mission. Adventure films are commonly produced by large studios because they often require higher budgets for locations, props, and action sequences, which influences how the genre is presented to audiences.



Popular examples of Adventure Films:

- Jumanji
- Journey to the Center of the Earth





Final reflection.

We. Are. Done. Finally Those are honestly the top main words that come to mind when I think of a Final reflection for this project. Hard wor...